Gimp - a free image editing tool almost made me throw my PC out of the window in the past few days. The reason: It was paaainfully slow and crashed numerous times, while I was editing an image with roughly 5000x6000 pixel. My PC is most certainly not at fault, since it's very well equipped and running a 64Bit Version of Windows 7. Gimp however is a 32 Bit application, so there might be an issue.
Either way, due to the problems I kept having with Gimp I split my image editing between two applications:
- Gimp for drawing the outline
- Paint.Net for the base coloring
- Gimp for finishing touches/effects
Turned out that was a great idea, as the coloring (which had been horribly slow and awkward with Gimp) was a breeze in Paint .Net. The latter however did not have the tools I needed for the effects and finishing touches, so this is where Gimp came in again.
Here is a mored detailed description of the separate steps (all images have been downsized so the upload sizes moves within reasonable ranges):
1. Draw your image with a pencil ;)
2. Scan your image as high res as possible, although 600dpi seems to be more than enough, anything beyond that, is possibly gonna kill Gimp...
The scanned image looked like this (I used a ballpoint to re-draw the pencil lines before scanning)
3. Open the scanned image, add another layer with an invisible background. On that layer I then re-drew the outlines using the Path tool and a soft brush I had created for that purpse. Here are the brush settings:
- Radius - however thick you need the line to be (I used 2 but later switched to 5)
- Spikes 2
- Hardness 0.78
- Aspect Ratio 1
- Angle 0
- Spacing 20
Once you've re-drawn the complete outline, delete the background layer and you should
now have an invisible layer with the black outline on it. Save it as a PNG file. The result looks something like this:
4. Now we'll switch to Paint.Net for the coloring. Open the previously saved PNG file into Paint.Net, duplicate the layer, and use the lower layer for the coloring. This way you can draw over over/on the outlines, which will be preserved, through the second outline layer on top of the layer we're coloring.
Now you can simply use your paint bucket and color all the areas you want. Don't bother introducing shadows yet or effects, we'll do this later with Gimp. This is how the base coloring looked:
5. Back to Gimp and we're almost done. The base coloring looks a little flat, so I'll use Gimp's Paintbrush and the Path tool to create some shadows. First of all you'll have to open the previously saved PNG file in Gimp. no messing the the layers this time. First of all, take the magic wand and select the outline (black). Then in the Menu bar click on Select - Invert. This way we'll invert the selection and will have everything selected, except the outline. This way we'll ensure, that the outline is safe from unwanted modification (drawing over etc).
Now makre sure to not lose that selection or you'll have to re-select everything. To create shadows I mostly used the Path tool, the Paintbrush was only used when I had to fill bigger areas, alternatively the Paint Bucket tool could be used for that as well.
As for the colors: Use the color picker tool, to select the color of the area you want to create shadows for. Then manually set the color a bit darker/stronger. Next thing we'll have to adjust our brush settings. We'll also use those Brush settings to stroke the paths. The settings are based on the previously created Brush (see above):
- Mode - Darken only (this is the most important thing!)
- Size 40
- Aspect Ratio 0
- Angle 0
- Dynamics - Basic Dynamics
- Fade Options - Fade Length 100
- Color options - Gradient FG to Transparent
Now carefully crafting those shadows will take a while and eventually it'll make the image look less flat. Here is the final result:
This is the scaled-down version (2 MB), as the original with it's 8000 - something Pixels had a whooping 90MB (PNG) and still 34MB as a JPEG.